Friday 23 January 2009

Why animation is relevent to Multimedia Technology

Animation is relevent multimedia technology because it is heavily used in Multimedia area. It will also be great use for my final group project as it will be a animation trailer therefore for choosing this module it has helped me immensely to experiment new and old animation software by this i mean new softwares which have been introduced to me like processing, toon boom and motion builder. old software such as flash, istop motion. It will also help me with my career in the near future.

Thursday 22 January 2009

Storyboard

I have created a storyboard animatic as demonstrated below.


I created a storyboard as they are good for pre-planning ideas. big companies always use storyboarding before creating any films or animations etc.
for my final animation i will also create a storyboard to help me with my practical.
disadvanteges for storyboarding maybe that they can be time consuming but on the other hand it saves time when comeing to the practical side.

istop Motion

istop motion
The screen prints demonstrates the process of the animation.







I created a short animation in istop motion. the animation was very time consuming but very effective. i created this animation using a post it note and an external web cam.
what i found challenging was getting the drawing in the exact place so that it would not look jerky. to overcome this problem i made a reference point where to stick the note back. as seen in the video the animation runs quite smoothly.

Advantages of this software and technique is that it is very quick and easy to learn and with this technique effective work can be created.
Disadvantages may be that it can be very time consuming, also there may be an issue with the lighting as the animation may take many days to create and not being able to get the exact lighting will be very noticable for the final anmation.

I may use this application for the final animation but i will first test the other application to see which may suit my animation best.

Motion Builder

Here i have used Motion builder to animate a character. Motion Builder is the most common suite for games, films and Multimedia productions.
The screen prints demonstrate the process of the tutorial. The tutorial made the character walk in a smooth cycle using the timeline option.





The tutorial was easily followed but to take the animation further i found it quite challenging. to take this any further i would need to carry out extensive research on this software and go through many tutorials.



This is the video for the walk cycle created in motion builder.

Processing

Processing is a programming software which is heavily based on scripting. This was used for this next tutorial.
Here is a a tutorial which i followed to create a ball animating in processing. this tutorial was very easy to follow as it was going through basic scripting.
The screen prints demonstrate the step by step process of the animation.






The screen prints demonstrate the step by step process as shown in the second screen print the ball left a trail behind in so i had to re edit the script. many different animations could have been added to this ball like making it squash and bounce etc. i will not be using this software for my final animation

Flash

Flash is a very powerful software which was used for this next tutorial. it can create presenting data much more effective.
Here is a a tutorial which i followed to create a ball animating in flash. this tutorial was very easy to follow as it was going through basic scripting.
The screen prints demonstrate the step by step process of the animation.




I will not be using this application for my animation as i find scripting hard. although i have used flash for year2 and worked through complex scripting. i may bring my final animation into this programme to edit.

Toon Boom

I carried out a tutorial on Toonboom this software has been a choice of many major animations for 2d animations. it has features such as lip syncing, dynamic cameras and effects and many more.
Below the screen shots demonstrate the process of the animations.







The first animation i created was a man throwing a ball as demonstrated abovethis was the basic tutorial which i followed. the animation was quite jumpy as i drew the chracter everytime i wanted it to move and the drawing and the drawing was not exact as the last frame. To overcome problem i demonstrated it in the second animation. I copied and pasted the whole character into the next exposure.




The second animation I created is a little character moving its arms and blinking its eye as demonstrated above. As demonstrated in the video the animation is not jumpy and runs quiet smoothly. This animation was easily achieved. The most useful tool I used to create the animation was the onion skin to refer to previous drawings.


Overall I found learning this programme was very useful as i will be using this software for my final 20 second animation. The features which will be most useful to me are being able to import directly from the scanner to the animation software, being able to convert bitmap to vectors easily and easily being able to import from flash into Toonboom.